About ========================================= Vertex Studio is made by **Alfred Reinold Baudisch** (aka: *alfredbaudisch*, *Pardall* and *Pardallgames*). I am a long time software developer and database architect, since the 1990s, with more than 30 years of experience, and I work as a backend developer. On my free time, I contribute to open-source, I make games, tools and retro-style graphics experiments. I love PS1, N64 early 2000s game graphics, I love pre-rendered graphics and backgrounds and Gouraud and Phong shading. Links ----- - Website, dev blog and experiment logs: https://alfredbaudisch.com - Games: https://splitpainter.itch.io and https://pardallgames.com - Vertex Studio on itch.io (Free and Pro): https://splitpainter.itch.io/vertex-studio - Vertex Studio on the Godot Asset Store (Free): https://store.godotengine.org/asset/alfredbaudisch/vertex-studio/ Social media ------------- - Bluesky: https://bsky.app/profile/alfredbaudisch.com - Mastodon: https://mastodon.gamedev.place/@alfredbaudisch - Twitter: https://x.com/alfredbaudisch - YouTube: https://www.youtube.com/@LaboratorioDoPardall The experiment that started Vertex Studio ----------------------------------------- Vertex Studio exists because I was experimenting with making graphics similar to Banjo-Kazooie from the Nintendo 64 (N64) in Blender and Godot and I wanted a faster way to do Banjo-Kazooie-like texture blending in Godot (which uses the vertex colors alpha to blend textures). This was in November/2024. So, I started making Vertex Studio by the end of November/2025. After working on it here and there for more than 7 months, and then crunching it to the finish line in July/2026, Vertex Studio, as a Godot plugin, was finished and released. See my Banjo-Kazooie experimentation posts from november/2025: `Exploring and making Nintendo 64 graphics `_. Godot projects and contributions -------------------------------------------- .. image:: _static/images/godot-about-alfred.png :alt: Godot About I started using Godot in 2019 to create little tools and then game jam games. I also contributed more than a dozen times to Godot itself, I am listed as a "Developet" in the Godot's "About" dialog. And I have published two Godot courses, one of them which have more than 1000 students. Some of my contributions and creations (I keep the complete list in `my website `_): Godot Pull-Requests (PRs) ^^^^^^^^^^^^^^^^^^^^^^^^^^ .. image:: _static/images/about-multi-caret.gif :align: center |br| - **Feature:** `Add Selection and Caret for Next Occurrence of Selection `_ - **Editor Enhancement:** `While the Script Editor Plugin is active, makes it optional to switch Editor Plugins when selecting Nodes in the Scene Tree `_ - `All PRs `_ Open-Source Projects and Addons ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. image:: https://alfredbaudisch.com/media/wp-content/2021/08/godello-drag-and-drop-example.gif :alt: Godello drag and drop example :width: 100% - **User Interface Project:** `Godello `_ - **Game System:** `Dynamic Inventory System from Zelda Breath of the Wild `_ - **Library:** `Godot Phoenix Channels `_ - **Shader:** `Godot Engine In-game Splat Map Texture Painting (Dirt Removal Effect) `_ Courses ^^^^^^^^ - `Dynamic Inventory System and User Interfaces `_ - `Make Games Without Programming using Godot (archived) `_ Articles ^^^^^^^^ - `Standalone Tools and Applications Made with Godot GUI `_ - `Godot 4.0 is here! Overview of Quality of Life Features and Workflow Enhancements `_ - `From Unity to Godot: Game Objects and Components in Godot? `_ - `In-game vertex painting with Godot Engine (Wash Car Effect) `_ - `Godot Engine Lovable Features (plus UE and Unity similarities) `_ - `Godot's 3D Workflow Issues, Inconsistencies, and Confusion `_ - `How to Properly Setup Git for Unreal Engine, Unity and Godot Projects `_ Videos ^^^^^^ - `From Unity to Godot: Game Objects and Components in Godot? `_ - `🇧🇷 6 Open-Source Projects to Test 3D in Godot 3.4 `_ - `🇧🇷 Introdução Godot Engine – Tutorial rápido de Godot, Nodes, Scenes, GDScript – 1 `_ Game Jam Games ^^^^^^^^^^^^^^ - `Kaoamaru Kaiju `_ - `The Spectrum Soup `_ - `The Blue Bedroom `_ Help, bugs and licensing ------------------------ - Questions and help: the :doc:`faq`, the :doc:`troubleshooting` page and the :doc:`support` page. - Bug reports: `GitHub issues `_. - Licensing terms: the :doc:`license` page. .. |br| raw:: html