Interface

  1. Material Setup

  2. View and Debug Options

  3. Selection Tools

  4. Brushes and Painting Tools

  5. Colors, Swatches and Palettes

  6. R/G/B/A Channels

  7. Replace Colors

  8. Vertex Groups

  9. Variations

  10. Runtime and API

  11. Mesh Tools

In Godot’s 3D Viewport, while Vertex Studio is active, press Ctrl+F (Mac: Cmd+F) to open the tools popup at the cursor position:

_images/interface-popup.png